Hide And Seek
SlushyRH
A new multiplayer mode where everyone hides, and then one by one, it goes through each users hiding location and every other user has to guess on the map where they are hiding. More in-depth below:
So each round has a hiding phase, and a guessing phase. The hiding phase is like 30 seconds long and every single player has to hide on the map (look around the 2D map and click a location), then once everyone has hid, or the timer is up, the game moves onto the guessing phase. It shows each player's hiding location one-by-one, and every other player has to guess where the user is located, with the points being given out on distance or leaderboard style (first place gets points equal to player count, second is -1 from 1st, and so on).
MrsSelma
You could also make a party mode similar to "pass the message". First round everyone chooses a location, then every player gets one from a different player and tries to find it, third round the estimated hiding place is the new location to be found. For example you hide in "Mexiko" , second round someone thinks you're in "Ecuador", then third round a different player tries to find "Ecuador" ends um there etc. Either until enough rounds have passed or the exact location has been found. The reveal of a hiding location and the estimated chained locations would be really cool to see. The player with the shortest overall distances to the previous rounds wins the game.
MrsSelma
To decrease the amount of possible locations where the players can hide there could be multiple themes. The more you can get on your hiding spot the more HP you'll get which makes it harder for you to be found.
For example "thailand: +1500HP" „asia: +500HP“ „near coast: +500HP“ „flat : +250HP“ „rural : +250HP“ etc. the more specific the more HP you'll get.
The Seekers then need to be even more precise to find you in NM, BUT they don’t know how much HP you got. (could be possible to reveal hints, which would minimize their damage) At the end the player with the most remaining HP wins.
Pyth4goras
I believe everyone should be restriceted to a random selection of regions. For example you might be able to choose between locations in Alberta, Mato Grosso, Corsica and Hokkaido. This means that just remembering your favorite bait location doesn't help that much. There could also be other methods of restriction that might work even better.
Egil
This would make a great party game
BBBodzio
sounds very nice
SebP124
yea this would be a good idea - I think as an extra comment, locations should be restricted community world or specially made map, to avoid people highscoring constantly with dumb/bugged locations
bar le duck
SebP124 true