Adjust Rating Decay Timing
PipungKhunpee
Rating Decay Should Use Weeks Instead of Days
Geoguessr is not a game that most people play every day. Many players only play on weekends or whenever they have free time. With the current system, players can start losing rating after just a few days of inactivity, even though their actual skill level has not changed.
Using weeks instead of days would still encourage players to stay active while preventing unnecessary rating loss for community members who simply cannot play every few days. It would also make ratings feel more reflective of player skill rather than activity frequency.
For example, the exact same decay values could be kept, but the unit could be changed from days to weeks:
- Week 1-2 > 0 decay/week
- Week 3-8 > 1 decay/week
- Week 9-16 > 3 decay/week
- Week 17-23 > 5 decay/week
- Week 24-30 > 7 decay/week
This would still remove inactive players from the top of the leaderboard over time, while being much fairer to players who only have time to play on weekends or occasionally throughout the month.
Pokebom
Or at least add a "Vacation mode". Its frankly annoying that I loose points when I am on a three week vacation. But I will definetly not play a round of Geoguessr on my phone when I am in Japan, because I can't properly play on the phone and I have better things to do in the country ^^
Valhalla
yet again rating decay is supposed to help represent peoples "accurate skill levels"
some problems are pretty obvious,
-UNRANKED DUELS BREH WE STILL PLAY TS
-Classic Maps
Also in general nobody get's 100 ELO worse in 30 days (I lost 100 Elo for all 30 days)
btw we should all support Club Wars as a feature:
I will send the link to the page if you want (I just need this)
GeoPhysician
yes please. Cannot enjoy the game anymore when you are worried about decay all the time.
Carlozzz7
As a full time student and part time worker here
I hate decay system so much
imagine work and study 10+ hours
tired asf and you forced to play rank game cuz they decay your rating every 3 days
its such a terrible system to kick all the busy and causal player out of the game, really ruin my mood on this game mutiple time
Valhalla
Look rating decay is supposed to help represent peoples "accurate skill levels"
some problems are pretty obvious,
-UNRANKED DUELS BREH WE STILL PLAY TS
-Classic Maps
Also in general nobody get's 100 ELO worse in 30 days (I lost 100 Elo for all 30 days)
Mike
Not just the inititial rating decay.
I didn't play ranked for a while, lost 114 or whatever amount of points it was, then played some rated because it was the club mission, gained most but not all of my rating back and now it seems I can lose 114 again.
That's just not reflecting my level, so that reason can't apply here.
C
Community Team
Merged in a post:
get rid of rating decay
Fresburger
just get rid of it, its just for profit i can tell and its reallly frustrating when u come back from holiday and your rating is wrecked its not cool it makes it harder to progress
geogregs
So true. I used to play a lot more, but these irrational changes are so frustrating I'm giving up on the game... they clearly started some new stage on their capital agenda that involves shoving a bunch of shit down our throats to get more money, but they forget that playing a game should feel freeing, not the opposite
border_Bird
This is a good suggestion. I don't find the rating loss frustrating but I think it may affect competitive balance by making more occasional duels players under-ranked vs their actual skill level.
dvalex88
yeah people have lives outside of geoguessr, this model isn't sustainable, its just going to make people irritated and not want to play
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