1v1 Duels as casual mode
under review
Davido
Since there are competitive and casual team duels I don't understand why there are not also competitive and casual solo duels. Queueing times aren't great but still ok for team duels, so it shouldnt be a problem for solo since I think more people are playing solo duels anyway...
Pfine
Oh yes please!!! I really like to play just for fun. I just want to play without pressure of loosing my ELO and I really prefer playing duels than playing on my own.
Kane Gruber
hey
(TNT) su
I agree SO much.
L
Lennin
Merged in a post:
New countdown screen bugs out before duel starts
LFCCat
I play on a MacBook using safari. I have noticed that since the new update the count down screen bugs out if I zoom in. It breaks and shows portions of the street view image seconds before your opponent. It's mostly small glimpses or squares of the countdown screen that breaks. Nonetheless it gives a small benefit for those that use it and are good at fast guessing. I tried to add a small screen recording.
Tommy Lind
Casual 1v1 with two diffrent maps, the standard map the ranked mode uses OR the casual map of the day. Could be country specific or other themes. Would be nice to duel on other things then the world map all the time
Stutri2du
Would be a huge help in player development between ranks
Knox
Yes please. I really wanna practise without fear of loosing my ranked matches.
CxD
Adding a Casual Mode is definetly a good idea. Personally I never had issues with queue times in this game (maximum 20s). Probably the higher your rank is, the longer the queue times are. But from my experience, in most games, high rated players are not intersted in playing unranked anyway.
Maybe the ranked mode itself in bronze, silver, gold should be changed a bit, becuase the current "casual mode" starts after the 20 weekly games. I think only the first 20 games of the week mattering and all others only affecting your rating has quite a couple issues.
First in bronze, silver, gold it only determines, what opponents you get and not how much points you gain. Therefore the best possible way to climb would be to lock in for 20 games, then deboost your account for the rest of the week, so you get weaker opponents. And have 20 easy games for next week. (You can't lose weekly points)
Also it happens to me in gold 3, that after the 20 games I get matched against master players. If I win, I steal them 10-30 rating (in master+ it matters), while I am hurting myself by winning, because I'll get stronger opponents in the following week.
The easiest fix in my opinion, would be
1) To add an unranked mode for poeple, who want to play for fun.
2) To get rid of the weekly point system, make rating count at all ranks and let players play more than 20 ranked games per week.
Fugi (")
CxD I'm almost 1400Elo and I really wanted to play in unranked too :)
LFSMx
CxD Weekly ranked divisions never made logical sense to me. All it does is add more for people to worry about when everything could just be based off of current player rating (which maps are played, which modes are accessible, rating based matchmaking, etc.). Therefore, when someone makes some improvements and gets their rating over 1000 for example, they can instantly start working towards their next goal of 1100, instead of additionally having to pay attention to the performance of others in their group for the remainder of the week. People that've played duels for a while know how volatile ones rating can be at times, so the current weekly system with limited promotion spots ends up resulting in a product where people often stop playing for the rest of the week if they reach a 'safe' spot in the promotion zone. I doubt that it was a conscious business decision to build it in this way where people playing less is a possible outcome, so hopefully this is something that'll be addressed eventually.
Filip
Merged in a post:
unranked duels
Random Canadian Guy
I want to practice duels without losing rating
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