Mute Function Not Working
complete
Filip
updated the status to
complete
The Mute opponent doesnt carry over in new games, it only mutes the current one.
JdubGeo
Filip I guess I misunderstood the function. I thought it would make the opponent not be queued again. That's really the function needed. How do you make it so you can't get the same opponent? Is there a 'block' function?