Bugs with new party UI
under review
VehicleRonald
Since you devs keep using AI to write code for new updates (everyone understands this, there's no need to deny that), every big update comes with a lot of bugs that are very characteristic for chatgpt coding.
I found around 5 bugs in like 1-2 days since new ui was added and I have no idea how testers didn't find any of these.
1) In presenter mode, when one player has already confirmed their guess, his screen will display moving and zooming of the map of the other player, who hasn't guessed yet. Basically, the replay simply begins to duplicate the second player's map replay.
2) When a duel ends and you go to view the summary, you'll immediately be shown a round that never existed with a completely random location instead of the last actual round. After manually clicking on any real round, that ghost round disappears.
3) This bug is harder to explain, but basically after the first transfer of host in lobby, the game has a very high chance of freezing for the host. If you refresh the page and try to abort the game, it feels like you've lost the host. By clicking on abort you will simply exit the lobby, but the duel will continue, and there's no way to get the host, so you'll have to recreate the party.
Video shows everything more clearly - https://www.youtube.com/watch?v=vZfM7R0cNIE
4) This bug is more random to get. I didn't understand the exact circumstances under which it happens, but sometimes when you've sent a guess and start spectating the second player, their replay may only update once per second. Location panning and map move/zooming of second player will happen very briefly and only once per second, which is easy to spot because it often syncs with the location timer. I'm not sure if this bug also happens in presenter mode, but I have only seen it in actual game where I was playing.
Again, the video shows it more clearly - https://www.youtube.com/watch?v=dSKUHBIBM5Y
5) When party has more than 10 people and a team duel game starts, only 10 players are let in to play, the rest are let into spectate mode and can't play.
Here's a twitch clip from a streamer who experienced this bug - https://www.twitch.tv/aldurrrw/clip/ImpossibleBombasticLettucePartyTime-b7P9uNKXeEArh6UZ
Also not really a bug, but since new ui was introduced, a lot of players started noticing slower loading times when joining the party. Please do something with the optimization.
That's only 5 bugs that I personally experienced, I believe there could be much more and the best solution for all current and future bugs is to stop using AI for coding. I feel that using them for coding is a sign of negligence in game development and disrespect for players. A huge number of bugs could have been avoided by simply hiring decent programmers who could handle the tasks themselves.
Schekistar
Here are more bugs!
Bug 1 : If you writting a Message and someon joins or leveas, the chat automaticly closes and you have to type the message again.
Bug 2 : Sometimes if someone joins , they not visable until they close geo and join again.
Bug 3 : If you change the modes , you have to do all the settings again
Bug 4 : i got randome black screens again when everyone sees the round and its defently not my internet!
and overall everyone who saw that new ui for the first time was like eww what is these... this looks so vibecoded....
ah and another bug : you cannot type any smileys in lobby if you not have animations on!
VehicleRonald
2 more bugs were found:
1) While in game, your unsent message can disappear if someone joins the party.
Video - https://youtu.be/qQ87pl9hXBc
2) In Battle Royale you're unable to open the last loc in summary when there are a minimum of 9 rounds I believe.
Filip
updated the status to
under review